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What is “gamification” and how does it relate to research!?

More and more we are hearing about gaming and how it is being incorporated in various industries – research is no exception. Defined, gamification is the process of applying game design techniques and processes to non-game applications to encourage customer engagement.

But what does it really mean and how does it work? Check out this video from Research through Gaming Ltd.

Source: http://www.greenbookblog.org/2011/10/16/5-companies-that-are-using-big-data-gamification-to-disrupt-market-research/

Will Gamification stick? Let us know your thoughts!

Interesting Gaming Facts and Statistics

“Gamification has proven to increase engagement,” said Betty Adamou, CEO & Founder of Research Through Gaming. “Gamification is an extremely powerful means of getting someone’s attention and getting a consumer to provide more feedback,” said Jon Puleston, GMI’s VP on Innovation.

To learn more about Gamification, please contact Barbara Gassaway and the market research specialists at Observation Baltimore today by calling 410-332-0400 or click here! And if you are interested in participating in a future focus group, sign up at www.observationbaltimore/getpaid.

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